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・ John Rolph (judge)
・ John Rolph (politician)
・ John Rolt
・ John Roman
・ John Roman Baker
・ John Romanides
・ John Romaniello
・ John Romano
・ John Romano (physician)
・ John Romano (writer)
・ John Rombotis
・ John Romer
・ John Romer (Egyptologist)
・ John Romer (politician)
・ John Romeril
John Romero
・ John Romeyn Brodhead
・ John Romig
・ John Romilly Allen
・ John Romilly, 1st Baron Romilly
・ John Romita
・ John Romita Jr.
・ John Romita Sr.
・ John Romkey
・ John Rommel
・ John Romney
・ John Romonosky
・ John Ronald Brown
・ John Ronald Hamilton
・ John Ronald Henderson


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John Romero : ウィキペディア英語版
John Romero

Alfonso John Romero (born October 28, 1967) is an American director, designer, programmer, and developer in the video game industry. He is best known as a co-founder of id Software and designer for many of their games, including ''Wolfenstein 3D'', ''Dangerous Dave'', ''Doom'' and ''Quake''. His game designs and development tools, along with new programming techniques created and implemented by id Software's lead programmer John D. Carmack, led to a mass popularization of the first person shooter, or FPS, in the 1990s. He is credited with coining the FPS multiplayer term "deathmatch".
== Biography ==
Among his early influences, he credited Namco's maze chase arcade game ''Pac-Man'' (1980) as the title that had the biggest influence on his career. He also cited Sirius Software's Nasir Gebelli as his favorite programmer and a major inspiration, citing the influence of his fast 3D programming work for Apple II games, such as the shooters ''Horizon V'' (1981) and ''Zenith'' (1982), on his later work at id Software. He also cited programmer Bill Budge as another influence.〔https://books.google.co.uk/books?id=UV7OBQAAQBAJ&pg=PA11〕

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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